Short delay
.
Well, holidays and stuff have made the project go slower than usual, but i could fortunately get some time to a bit of coding. In these past few days, i've dedicated to enhance the compatibility of the emulator. Basically, Roms above the 700 number seemed to be unplayable, due to data corruption problems, multiple rendering bugs or some other graphics issues.
As i was not motivated to solve sprites and mechanics issues, i just decided to make the games at least playable, even if the emulation proccesses aren't 100% accurate. In short, i just fixed the corruped data in some games to make them at least go after the intro. Now, since the games can be played (Even if not entirely), it opens up for a lot easier data extraction since i have now actual scenes of the game to relate with the Rom data.
Anyway, pic as usual, a game above 700 that isn't correctly emulated yet:
Well, holidays and stuff have made the project go slower than usual, but i could fortunately get some time to a bit of coding. In these past few days, i've dedicated to enhance the compatibility of the emulator. Basically, Roms above the 700 number seemed to be unplayable, due to data corruption problems, multiple rendering bugs or some other graphics issues.
As i was not motivated to solve sprites and mechanics issues, i just decided to make the games at least playable, even if the emulation proccesses aren't 100% accurate. In short, i just fixed the corruped data in some games to make them at least go after the intro. Now, since the games can be played (Even if not entirely), it opens up for a lot easier data extraction since i have now actual scenes of the game to relate with the Rom data.
Anyway, pic as usual, a game above 700 that isn't correctly emulated yet:


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